Old solo project from 2012, developed in 1,5 months with the first version of Cryengine and its editor.
It was my first encounter with advanced terrain editing and AI behaviours, for one of my favourite shooters, Far Cry.
The background story was a basic "escape island" situation, and didn't feature too much to begin with, as I only started taking narration seriously in the next year, and my HPL2 projects. Despite its shortcomings in depth and AI behaviour, it received generally favorable reviews.
Modpage: https://www.moddb.com/mods/infected-harbour
Cryengine 1 teaser